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模擬市民3 (The Sims 3)
《模擬市民3》(The Sims 3)是一款策略性人生模擬遊戲,屬於廣受好評的《模擬市民》系列的第三代作品,最初由Maxis 設計。普通版和綠水晶限定版遊戲於2009年6月2日同時發行。綠水晶限定版隨附跑車下載、貼紙和2GB綠水晶狀USB隨身碟。 對比前作,本作最矚目之處為「無縫社區」,讓玩家能夠盡情探索和與他們的社區互動,而再無需額外的載入時間。啟用故事進展亦是本作的最大亮點之一。 特色 市民的房屋和社區將會完全在一幅連續的地圖上發展。開發者亦指出,「你在屋外所做的事,現在同樣關乎你在屋內所做的」("What you do outside your home now matters as much as what you do within.")。遊戲包含一個名為「故事進展」的選項,可以使所有當前不受玩家控制的市民能自動發展,換言之那些市民可以自行成長、結婚、尋職升職、生小孩子等。 在前兩作的八項需求中,只有六項(飢餓、如廁、精力、社交、衛生和娛樂)仍然保留,而舒適和環境則被刪去。這些需求會由心情指數(moodlets)表示。心情指數是一項從特別事件獲得的屬性,事件可小至刷牙,大至婚禮,並會影響市民的行為。 《模擬市民2》資料片的數項小功能也出現於《模擬市民3》之中,例如「準成年」人生時期、手機和吉他(《夢幻大學城》),私家車和個人清單(《美麗夜未眠》),釣魚和園藝(《度假四季》),珠寶和飾物(《環遊世界》),刷牙、天花板和遊樂場設施(《公寓生活》)。 不過,本作並沒有包含二代資料片的主要功能,例如往大學讀書(《夢幻大學城》)。 社區探索 2008年3月19日,美商藝電揭示了《模擬市民3》的新特色:社區探索。市民現在可以探索他們屋外的世界。每個用地現在能與主社區的時間同步,有異於上兩代中每個用地會有不同的時間。玩家亦可與社區內每座建築互動,如玩家可以透過按門鈴進入鄰居的家裡。 《模擬市民2》遊戲內設有住宅區和公共區。 《模擬市民3》內大部分公共區都以公共建築為主,例如是商店、市政廳等。市民可與公共建築互動,例如上班、上學、購物、上課、看表演等,可是玩家不能察看玩家在公共建築內的情況。市民現在可以輕鬆地利用各種交通工具遊覽市鎮,例如計程車、私家車、自行車等,甚至可以選擇緩步跑。 故事進展 如果你在設置中打開此選項,可以使城鎮的居民隨著時間的推移而發生變化,例如模擬人的鄰居、初戀情人會隨著你的模擬人的老去而變老。此外社區中亦有可能發生一些「劇情」,比如:你的鄰居隨時可能因為陞官而搬去更大的房子等等。 創造模擬市民 人物創造工具將會比《模擬市民2》更為彈性,臉型、體格、膚色等的調度較前兩作更為細緻。此外,人物壽命亦可調整為25-960模擬天。年齡等級多了一個「青年人」,於青少年和成年人之間。青年人現在可以和成年人結婚。 本作更引進了創新的個性特徵(trait)系統,玩家可以從數十種個性特徵中任意挑選,例如勇敢、熱愛藝術、孤寂、完美、浪漫、笨拙、偏執、和善等,並為每個模擬市民設定最多五項的人物特徵,以塑造出每位模擬市民獨特寫實的行為、思想,以及他們和其他模擬市民的互動方式。 技能 遊戲有數個依賴技能而生的能力,例如練成高魅力而習得的高級社交互動、練成吉他手的特殊歌曲,以及家庭電器的升級(如電視機能接收更多頻道)。繪畫、寫作和玩吉他現分成各種不同技能,取代上兩代中涵蓋以上活動的「創造力」技能。市民的繪畫作品將會根據他們的個性特徵而變得更獨特。此外還有隱藏不會顯示的技能如西洋棋,跳舞和遊樂器等技能,不會顯示在技能組裡,但可以藉由一些方法讓他顯示出來。在《模擬市民3》,維修物品可使靈巧提升,後期甚至可以升級傢具及得到建築物件的打折,廚藝可以讓模擬市民學到更多菜色,如烤鮭魚,港式餐點等等。 寫作可以寫不同類型的小說,有紀實,童書,言情甚至科幻垃圾類型的都能寫,寫完後,甚至會寄贈本過來,提升體育技能可以學到更多運動的方法。如「好走步」可以運動更久,「不流一滴汗」可以不花清潔度等,邏輯可以教導臨近小孩,也可以發現衛星來賺錢等等。 甚至技能等級到達一定上限,還會啟動事件,供模擬市民完成。 建築和購買模式 影片製作工具 官方網站公佈了一個名為Movie Mash Up的影片製作工具,可讓玩家使用從遊戲錄取的片段製作和分享影片。 |
The Sims 3
The Sims 3 is a 2009 strategic life simulation computer game developed by The Sims Studio and published by Electronic Arts. It is the sequel to the best-selling computer game, The Sims 2. It was first released on June 2, 2009 simultaneously for OSX and Windows - both versions on the same disc. The Sims 3 was released to game consoles and smartphones on October 26, 2010, for PlayStation 3, Xbox 360, Android, iOS and Nintendo DS and later the Wii platform on November 15, 2010. The Windows Phone version was made available on the Windows Phone Store on the October 15, 2010 for $ 6.99. There is also a Nintendo 3DS version, released on March 27, 2011, as one of its launch titles. It has alsobeen released for mobile phone platforms, and a simpler version for mobiles with Java. The Sims 3 was an instant success, selling 1.4 million copies in its first week. Critics issued mostly positive reviews. The Sims 3 gained an 86/100 score from aggregator Metacritic. The game has sold over ten million copies worldwide since its 2009 release, making it one of the best-selling computer games of all time. Gameplay The Sims 3 is built upon the same concept as its predecessors. Players control their own Sims in activities and relationships in a similar manner to real life. The gameplay is open-ended and indefinite. Sim houses and neighborhoods are entirely in one continuous map. The developers stated, "What you do outside your home now matters as much as what you do within." One of the biggest changes to the franchise is the use of rabbit-holes. Sims aren't allowed to go inside the majority of city buildings; instead, they simply disappear inside for a certain amount of time—a feature known in video games as a rabbit-hole—while the player is given several choices on what happens inside using a text-based notification. The Sims 2 used a reward system called Wants and Fears. This is replaced with a new system called Wishes in The Sims 3. Fulfilling a Sim's wish contributes to the Sim's Lifetime Happiness score and mood. Some wishes, such as "Go to the Park ", may add little points to their lifetime happiness while "Have A Baby Boy" may add thousands of points. In The Sims 2, Wants and Fears also contributed to a Sim's "Aspiration" meter, roughly analogous to current self-esteem. In The Sims 3, Aspiration is removed entirely, replaced with "Moodlets", which contribute positive or negative values to the original Motivation meter. Moodlets can be inspired by physical events, such as having a good meal or comfort from sitting in a good chair, as well as emotional events like a first kiss or a break-up. Most moodlets last for a set duration, but some negative Moodlets can be cured (such as the one incurred by an urgent need to urinate) and some positive ones rely on the Sim's surroundings and traits. The game includes an optional feature called "Story Progression," which allows all Sims in the neighborhood to autonomously continue as if the player were controlling them, such as get married, get jobs and promotions, have children, move into their dream house or move out of the neighbourhood while the player isn't playing. Sims live for a set duration of time (adjustable by the player) and advance through several stages (baby, toddler, child, teen, young adult, adult, and elder). Sims can die of old age or they can die prematurely from causes such as fire, starvation, drowning, electrocution, (as of the World Adventures expansion pack) Mummy's curse, (as of the Ambitions expansion pack) a meteor, and (as of the Late Night expansion pack) by thirst (vampires only). One of the major new additions to gameplay is Opportunities, tasks that Sims can complete to earn rewards. These challenges occur randomly based on aspects of each Sim's lifestyle, such as relationships, skills and job. Career opportunities such as working overtime or completing special tasks can yield a pay raise, cash bonus, or relationship boost. Skill opportunities are requests by neighbors or community members for Sims to solve problems using their acquired skills for cash or relationship rewards. If the opportunity is connected to a Sim's school, the reward may be increased school performance. Create a Sim |
How to Play SIMS 31.Buy the game. It is at many stores, for example, Best Buy and Walmart.
2. Create your Sim(s). Alter their gender, hair style and color, height and weight, favorites, outfits, lifetime wish, and many more things. 3. Buy a house. For money for a better house, type ctrl-shift-c and then type "kaching" for 1,000 simoleons and "motherlode" for 50,000 simoleons. It is best to buy it furnished. You can build a house by buying an empty property and building there. 4. If your house is not furnished, buy things for it by pressing the chair and table button, which brings you into buy mode. 5. Get a job for your Sims. If you can't decide, look at their wishes and it usually says what they want. To get a job, click the blue button at the far bottom left corner with a skyscraper, and click the building you want to work at. 6. To go back home, press the blue arrow on the picture of your Sim. 7. Click the tab with a head to see the needs. Make sure they are always green. If they aren't, you're doing something wrong. |
TipsYou might have to increase a certain skill in your Sims job. To find this out, click the career tab. It shows what level you need to be. If you want your work schedule, click on "Career".
You might also have to have a good relationship with your boss or coworkers. If you want to increase your relationship quality with your boss and coworkers, throw a party with them. Update the game regularly. Updating is free and you will be alerted once you start the game if an update is available. Updates can give you lots more things, such as downloadable content, and more ways to change your Sims. As of 2011, you can now add zodiac signs for your Sims and many more options. Your Sim's traits open that Sim to a whole world of possibility and new actions. For example, Kleptomaniacs can steal things(only three a day) and while reading a newspaper, Frugal Sims can clip coupons to save money. You even get a positive moodlet for it. Don't rely on moodlets to tell you when your Sims need something. It would be easier to check your Sim's needs frequently. You could do this before going to bed, before going to school or work, or before you visit a house or community lot. |
The Sims 3 - Building Paradis Hotel
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The Sims 3 - Building a Bachelor Beach House
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Let's Play: The Sims Medieval Pirates and Nobles (Part 1)
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Let's Play: TSM Pirates and Nobles (Part 2) - Wizards
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Let's Play: TSM Pirates and Nobles (Part 3) - Gussy Up
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Let's Play Sims 3 Pets: Part 1- Making the Family
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Lets play the sims 3 showtime part 1 - CAS
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Lets play the sims 3 Showtime part 2 - Starting up!
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From the Sims 1 to the Sims 3
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